#include <Base64.hpp>
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static std::vector< byte > | Encode (const std::vector< byte > &buffer) |
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static std::vector< byte > | Encode (const byte *buffer, const std::size_t buffLen) |
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static std::string | Encode (const std::string &buffer) |
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static std::vector< byte > | Decode (const std::vector< byte > &encoded_buffer) |
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static std::vector< byte > | Decode (const byte *buffer, const std::size_t buffLen) |
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static std::string | Decode (const std::string &encoded) |
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Definition at line 8 of file Base64.hpp.
◆ Decode() [1/3]
static std::vector<byte> Base64::Decode |
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const byte * |
buffer, |
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const std::size_t |
buffLen |
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) |
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◆ Decode() [2/3]
static std::string Base64::Decode |
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const std::string & |
encoded | ) |
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◆ Decode() [3/3]
static std::vector<byte> Base64::Decode |
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const std::vector< byte > & |
encoded_buffer | ) |
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◆ Encode() [1/3]
static std::vector<byte> Base64::Encode |
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const byte * |
buffer, |
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const std::size_t |
buffLen |
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) |
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◆ Encode() [2/3]
static std::string Base64::Encode |
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const std::string & |
buffer | ) |
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◆ Encode() [3/3]
static std::vector<byte> Base64::Encode |
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const std::vector< byte > & |
buffer | ) |
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The documentation for this class was generated from the following file: